Board Thread:Season 6 - Nepal/@comment-9698908-20130722235718/@comment-4896231-20130723085525

The first thing I want to say, is that I never said I was a master in socializing. I will 100% admit that social gameplay was my weakness. I did what I had to do to get to the next round, and did as little as possible. This also answers why I suddenly went MIA when you went on your losing streak. I felt like I didn't need to keep in social contact with you, so I stopped. I did as minimal as possible. Social gameplay was my weakness.

My strength I believe, was my strategic play. A note to add is I do not keep social and strategic gameplay bundled up in one box. I think social play is how much people like you, and what relation to them you have. I believe that strategic play is what you'll do to win, and what you have done. I may have played a quieter game, but it allowed me to get here. Almost unchallenged to add, I did what I had to do, and if I hid behind people, coat tailed, then so be it. It worked.

Charlie's strength was his charisma. He was able to convince people they were safe with the flick of a hat, and they believed him. This wasn't by accident, he was a charming fellow, and everyone liked him. When he backstabbed them, they became mad because they thought that they were close to him.

Which leads me to Charlie's weakness. Charlie had chronic backstabbing disorder. He could have stayed loyal to many people, and probably still made it here, without backstabbing people. He would have a lot less blood on his hands, and would most likely have won the game. If he had stayed loyal to Wesley, they probably could have both been in the final four. If he had stayed loyal to Charley, they could very well have been the final two here today. But he backstabbed them, and it got unnecessary blood on his hands.

Des' strength was the same as Charlie's. He was a very charismatic person, and everyone likes him. Hell, he voted me twice and I couldn't stay mad at him. Everyone loved him, and if he had made the final two, would probably have won in a unanimous vote.

Des' weakness was his challenge performance. He was not as strong as other people in the merge, and this eventually cost him his game. Had he been stronger, he would most likely have won this last immunity challenge, and would be the winner of the game no doubt. If this weakness was because of his inability to gain internet connection or a computer for the more complex challenges, or just because he didn't do well, it still affected his overall game performance.

Jhet's strength was his ability to keep calm. Even when he was heavily targeted, in virtually every round of the merge, he was still able to approach everyone in the game with a calm demeanor. This doesn't seem like much, but if someone comes up to you in a panicky mood, it starts to make you either panicky as well, or paranoid. In neither case does it end well for the person. Jhet was able to convince people to not target him because he was calm.

His weakness was his luck. People have told me that the reason I'm here today is because I was lucky. I have embraced that fact, and admitted that luck had a big part in me getting here. Jhet, not so much. His tribe placement is the first example of this, later followed by the challenges just not being stuff he can do well. The challenges he was good at, he did great. Everything else... Not so much. This eventually came to bite him in the ass when the challenge for him to fight for his life was a minigame, something he had not previously done too well in.

Charley's strength was her leadership. She was able to whip up everyone in to a plan before everyone knew what the plan was. And people did the plan enthusiastically. She just had a way of making everyone want to take everyone out. Little did we all know, and Charley knew it full well, it was mainly for Charley's game what everyone was doing. She was a mastermind.

Of course, like all great leaders, her strength became her weakness. She was always in the spotlight due to her being a leader, and it bit her in the ass. People, mainly me, wanted her out because of the attention she was getting, and knew that she would knock the jury phase out of the park. This is why she became a target in the span of half a round.

Ash's strength was her connections. She was connected to pretty much every person when the merge came. She was tribe mates with Jhet and Trace, She had talked to Charley pre-merge, Due to her connection with Charley, it also gave Ash connections to Wesley, Charlie, Des, and I. This put her in a very good position.

However, like her ally Jhet, Ash's weakness was luck. She was just placed on the wrong tribe. As well, she had to leave the game half way through for a bit, had she been able to stay connected 100%, who knows how the game may have turned out. She also could not do many challenges as well as other people who made merge, and this just may have turned out because of what she did pre-ORG time. She may have not spent as much time on free online game sites as I have. This also ended her game, when she was voted out over Jhet in the final six, because people were afraid of her HII, which turned out to be fake.

Trace's strength was his social game. He had a good relation to everyone in the game, and other then RP, no one disliked him. He was the good guy that everyone wanted to be friends with. This allowed him to get to the merge, and the only reason he didn't get further was because his tribe was getting Pagong'd.

Trace's weakness was his persuasion. Everyone liked Trace, but not enough to risk their game for him. If he had been better at trying to persuade people, he might have gotten farther. I believe this weakness is connected to his strategic game, as his lack to persuade people didn't allow his strategic game to bloom as full as it could.

Wesley's strength was his strategic game. Pre-merge, he controlled the game. Everyone on Khaptad trusted him, and the only reason the trust faultered was because of his HII.

Similarily, Wesley's weakness ironically was his social game. He didn't talk to people as much as he should have, had he talked to his alliances one on one more often, he could have figured out a blindside was being formed behind his back. I believe someone who does not even suspect a blindside against them when it happens, has a weak social game.