Board Thread:Season Offers/@comment-24046040-20141217055103

>Season name: Survivor: Java Number of players: To contrast the large number of players seen for the last few seasons which varied from 20 to 25 players, we will have only 16 contestants in an attempt of having a rather intimate season. As much as I love the idea of having returnees I think it may cause drama since picking 2/3/4 particulars to participate is tricky and people could be upset about the picks. However if most people want returnees I may include them. Tribes: There will be two tribes, Malasan (orange) and Jember (Cyan)

Twists:
 * Hidden Immunity Idols: Once again hidden immunity idols are pack to play, however there will be only one immunity idol per tribe. The hidden immunity idols will be effective until the final five.


 * Starting Bang: I do not consider this a switch but more a way to pay a tribute to the real show: Survivor. In nearly all seasons the castaways start with a huge twist or trek they have to face that in most occasions gives the message: This is real, this is happening. From something as simple as going in a raft to their beaches or finding themselves without tribes going through the tribal initiation at Vanuatu or the buddhist welcome after climbing up the stair to the temple on China, they have been there an adventurous start, we have adapted these in the ORG by first impressions, fake tribes or having a challenge right away, however we struggle to create the idea of traveling like in the real show. I inspired myself on the long trek of Survivor: Guatemala and what Mark Burnett had originally planned for Season 4 (I will explain bellow):

Season 4 of the real show was planned to be set in Arabia and the castaways were originally intended to freight hop into a train and then ride some camels to their camps. I adapted this to a 'live challenge' that will happen 24 hours after the season cast is revealed. The tribes will not be revealed until this 'live challenge' happens blocking the chances of the tribes planning what to do in the trek. Four members will have to hop into the train and help up the other four remaining members (this is since its a live challenge it could be unfair if we made all 16 castaways hop since some would be sleeping when the challenge starts). As soon each tribe has its members in the train the hosts will give out a clue to where they have to jump out of the train. If their guesses are wrong they'll be given a time penalty. After this to represent the camel ride there will be elephants, which are indeed used as a transport in Indonesia. They will face a set of challenges, puzzles and clues through the final stretch of the `challenge`, the first tribe to reach their camps will receive a reward that won't be revealed until they reach their camp.

This will not only pay a tribute to the real show but will also help the castaways get a feeling of their tribe and see who will be a dead weight and who has positive attributes that can help in the future, this may also help a "tribe leader" to emerge which can help the tribe be very strong or be an epic fail that is fun to watch.


 * Exile Island: Exile Island returns but this time with a dangerous twist to it: players that are exiled will be given the option to mutiny to the other tribe. The tribe that wins reward will be given the task to exile one of their other tribe's members, the selected castaway will have to then also exile somebody from the other tribe. The two exiled castaways will be then removed from their tribe chats and alliance chats, they will also be given strict orders of not talking to anybody other than whoever was also exiled. This is to improve the feeling of exile and preventing them from getting help with the clues or with their decision with the mutiny.


 * No Tribe Swap: Without counting Heroes vs. Villains, since having no tribe swap was an unwritten twist, there has been tribe swaps and tribe absorptions since Nepal, back at season 6. The idea of knowing there will be no tribe switch of any kind and that you could be doomed unless you go to exile is a great way to contrast the mutiny at exile island, creating interesting cross-tribal alliances centered around exile.

Changes:
 * Applications: Since the recent sockpuppetry incident at Season 19, no applicants that are joining "through a friend/familiar" will be selected unless we are given a real facebook account through where we can have a short talk with him/her to prove they truly are applying. If we still suspect about them being a sockpuppet we will plainly not cast them. If we suspect about other applicants we will also ask them for their facebook or Skype through which we will have a talk with them. This process will be necessary and we can promise the applicants that if we indeed have to contact them through a personal account that the personal account will be kept secret and as soon we have finished talking to you that we will not contact it again unless critically needed.
 * Also since the season will only have sixteen players, we will have an "interview" with the applicants through either Skype or Facebook. This will be done to get to know the potential players better and begin to predict who could make the game more interesting. Through this strict process we can guarantee a good overall cast.
 * Improvement in challenges: Challenges will be picked to match the theme. Something that personally annoys me is when you are in a season set in Africa for example, and have to play Winterbells. Or when you are in generally any season and you have to play "Robot Unicorn Attack". The hosts will pick challenges that are island or nature inspired or simply puzzles to create a more realistic impression of the game. This will also involve creating brand new challenges inspired by challenges from the actual show. Challenges such as "Bear it up" or a Maze can be easily adapted to an online challenge.

''Note from the bidder: So I hope you all enjoy my bid and don't bash it way too much! The idea of this season is probably casting the best possible cast and to them have a blast without having to bombard them with secret or plainly heavy twists such as the outcasts, artifacts, redemption island or the pyramid. The theme rather than being represented through twists is instead represented by the challenges themselves. Also I want to say that if my bid I would sadly only pick up to a maximum of 2 people to host due to large groups of hosts have been proven not exactly good. Thanks for wasting your time on reading this <3 I also tried to make this a pretty unique season since it will be Season 25 of the ORG and 25 being such a large milestone should have some sort of a season that is intense and entertaining and I hope this pays off for it!''  